Colin Graham - XNA Asteroids
From DIT Experimental Gaming Group
Objective
How to play
The ship is controlled by the left analogue stick and the projectiles fired using the right analogue stick. The player also has 3 bombs at the outset of the game, which are fired using the right trigger.
Progression
The game begins with one asteroid and a fairly slow rate of fire. Each ramp up progressively as the game continues. For every the 1000 points earned, the players rate of fire increases. For every 5000 points earned, the player receives an extra bomb. However, for each 2000 points, the difficulty increases by adding another asteroid to the screen.
GamePlay
Download Location
