Flip
From DIT Experimental Gaming Group
| Game Name | Flip |
|---|---|
| Players role |
Player will use the mouse and/or arrow keys to move their avatar and select items. |
| Game objective | To score points by matching correct items when 2 are flipped.this context is for words of opposite meaning |
| Learning objective |
This game addresses language awareness as well as some cultural awareness At the end of this game, player will be able to:
Also it was suggested that using this tile game they could rearrange numbers in sequence (increasing/decreasing); days of the week; months of the year?? |
| Description of Play |
Player is presented with a wall of bricks (castle wall) they must get through this wall by making it all the game colour, To do this, they have to match the words of opposite meaning by flipping the tiles. everytime they get it right the colour changes. When all are right the wall become one solid colour and they can get through. If they fail then the game is over. |
| Resources |
(Graphics- by Conor) (Vocabulary/Words, sentences-prompts and responses- by Language Team in developing vocab and words, seperate them into 3 levels of difficulty)Vocabulary Banks |
