Requirements for Enchanted Forest

From DIT Experimental Gaming Group

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Purpose of this page

This page shows the requirements specific to this game, as well as the requirements that apply to all games


To create a new requirement:

  1. edit this page
  2. add the text {{subst:Requirement}} where you want to add the new requirement
  3. save the page, and then edit again


Contents

FOR THIS GAME

Requirement Id: Teach_Weather_Vocabulary

From Game Design: Escape from the Enchanted Forest

Description: The game must teach a vocabulary of 30(?) common weather terms

Rationale: a justification of the requirement

Originator: the person who raised the requirement

Status: under discussion

Likelihood of change: medium

How to measure success: each language must provide a set of words to measure against

Conflicts: other requirements that cannot be implemented if this one is implemented

Importance to Customer: medium

See Also: Link to supporting material...

Possible Implementation:


Requirement Id: Randomise_Words

From Game Design: Escape from the Enchanted Forest

Description: the game must randomise the set of words to be learnt

Rationale: if the game is too predictable game-play becomes dull

Originator: the person who raised the requirement

Status: under discussion

Likelihood of change: medium

How to measure success: a different choice of words is presented on 3 subsequent runs

Conflicts: other requirements that cannot be implemented if this one is implemented

Importance to Customer: medium

See Also: Link to supporting material...

Possible Implementation:


Requirement Id: Keep_Score

From Game Design: Escape from the Enchanted Forest

Description: Individuals can achieve a score

Rationale: a justification of the requirement

Originator: the person who raised the requirement

Status: under discussion

Likelihood of change: low

How to measure success:a players score will be visible on screen either during game play, or between game sequences

Conflicts: other requirements that cannot be implemented if this one is implemented

Importance to Customer: medium

See Also: Link to supporting material...

Possible implementation: Should the score persist across games?


Requirement Id: Integrate_Cultural_Awareness

From Game Design: Escape from the Enchanted Forest

Description: Cultural awareness will be integrated

Rationale: a justification of the requirement

Originator: the person who raised the requirement

Status: potential / under discussion / accepted / dropped / delivered

Likelihood of change: how likely is this requirement to change in the future: low / medium / high

How to measure success: an empirical measure to test if the solution matches the original requirement

Conflicts: other requirements that cannot be implemented if this one is implemented

Importance to Customer: how important is this requirement for the customer: low / medium / high

See Also: Link to supporting material...

Possible implementation:

This needs to be elaborated. It's abstract at the moment


Requirement Id: Cultural_Trivia

From Game Design: Escape from the Enchanted Forest

Description: Provide “did you know” nuggets about a given culture

Rationale: a justification of the requirement

Originator: the person who raised the requirement

Status: potential / under discussion / accepted / dropped / delivered

Likelihood of change: how likely is this requirement to change in the future: low / medium / high

How to measure success: the game can provide 5 pieces of trivia per culture

Conflicts: other requirements that cannot be implemented if this one is implemented

Importance to Customer: how important is this requirement for the customer: low / medium / high

See Also: Link to supporting material...

Possible implementation:





FOR ALL GAMES

These are relevant to all the games, so relevant to this one too.

Requirement Id: Languages_Equally_Represented

From Game Design: what game design does this requirement come from

Description: each language needs to be equally well represented by whatever media content is chosen

Rationale: a justification of the requirement

Originator: the person who raised the requirement

Status: under discussion

Likelihood of change: low

How to measure success: each language has equal number of minutes of audio/video content

Conflicts: other requirements that cannot be implemented if this one is implemented

Importance to Customer: medium

See Also: Link to supporting material...


Requirement Id: Simple_Sentences_Only

From Game Design: what game design does this requirement come from

Description: The system will address simple sentence structure only.

Rationale: some sentence structure can become unduly complex.

Originator: Ute?

Status: under discussion

Likelihood of change: low

How to measure success: an empirical measure to test if the solution matches the original requirement

Conflicts: other requirements that cannot be implemented if this one is implemented

Importance to Customer: medium

See Also: Link to supporting material...


Requirement Id: Present_Tense_Only

From Game Design: what game design does this requirement come from

Description: The game will only deal with the present tense

Rationale: a justification of the requirement

Originator: Odette?

Status: potential / under discussion / accepted / dropped / delivered

Likelihood of change: medium

How to measure success: an empirical measure to test if the solution matches the original requirement

Conflicts: other requirements that cannot be implemented if this one is implemented

Importance to Customer: how important is this requirement for the customer: low / medium / high

See Also: Link to supporting material...


Requirement Id: Satisfy_Syllabus

From Game Design: what game design does this requirement come from

Description: Game ideas generated much match the syllabus

Rationale: a justification of the requirement

Originator: the person who raised the requirement

Status: potential / under discussion / accepted / dropped / delivered

Likelihood of change: low

How to measure success: an empirical measure to test if the solution matches the original requirement

Conflicts: other requirements that cannot be implemented if this one is implemented

Importance to Customer: high

See Also: Link to supporting material...

Requirement Id: Support_4_Languages

From Game Design: what game design does this requirement come from

Description: The game must support French, Spanish, German, Italian

Rationale: a justification of the requirement

Originator: the person who raised the requirement

Status: under discussion

Likelihood of change: low

How to measure success: media & content must be available in each of the languages mentioned

Conflicts: other requirements that cannot be implemented if this one is implemented

Importance to Customer: medium

See Also: Req1_Languages_Equally_Represented


The initial iteration will be developed in English.


Requirement Id: Favour_Creative_Commons

From Game Design: what game design does this requirement come from

Description: the developers should favour creative commons materials when collecting a/v content

Rationale: to minimise royalty costs

Originator: the person who raised the requirement

Status: under discussion

Likelihood of change: medium

How to measure success: an empirical measure to test if the solution matches the original requirement

Conflicts: other requirements that cannot be implemented if this one is implemented

Importance to Customer: medium

See Also: Link to supporting material...

Possible implementation:


Requirement Id: Supported_Platforms

From Game Design: what game design does this requirement come from

Description: target platform will be pc with mouse & keyboard

Rationale: this simplifies development

Originator: the person who raised the requirement

Status: under discussion

Likelihood of change: low

How to measure success: the product will run on a machine running Windows 2000 or newer

Conflicts: other requirements that cannot be implemented if this one is implemented

Importance to Customer: medium

See Also: Link to supporting material...

Possible implementation:


Requirement Id: Port_To_Console

From Game Design: what game design does this requirement come from

Description: It would be nice to port he game to the Xbox later

Rationale: a justification of the requirement

Originator: the person who raised the requirement

Status: under discussion

Likelihood of change: medium

How to measure success: the game will run on an Xbox console

Conflicts: other requirements that cannot be implemented if this one is implemented

Importance to Customer: medium

See Also: Link to supporting material...

Possible implementation:


Requirement Id: Include Cultural Aspects in Games

From Game Design: what game design does this requirement come from

Description: Each game should include cultural aspects

Rationale: a justification of the requirement

Originator: Tanya

Status: under discussion

Likelihood of change: medium

How to measure success: ???

Conflicts: other requirements that cannot be implemented if this one is implemented

Importance to Customer: medium

See Also: Link to supporting material...

Possible implementation:

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