Talk:Game Design
From DIT Experimental Gaming Group
Discussion about Content on Game design page. Please put your initials after your comments.
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Game 1
It was suggested (meeting of 10/04/08) that that the game might cater for different levels of skill/difficulty. For example, on easy level you fill in a gap in a sentence, on difficult mode you reconstruct a full sentence. - garret
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Game 3
It was suggested (meeting of 10/04/08) that this game could alternatively be set in a shop - garret
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Game 4
It was suggested (meeting of 10/04/08) that there should be several dishes per language. The recipes should be driven by the vocab on the curriculum. The player could possibly prepare a sandwich, although more geographically specific dishes would better satisfy the cultural exposure requirement - garret
