Talk:Game Design

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Discussion about Content on Game design page. Please put your initials after your comments.


Game 1

It was suggested (meeting of 10/04/08) that that the game might cater for different levels of skill/difficulty. For example, on easy level you fill in a gap in a sentence, on difficult mode you reconstruct a full sentence. - garret


Game 3

It was suggested (meeting of 10/04/08) that this game could alternatively be set in a shop - garret


Game 4

It was suggested (meeting of 10/04/08) that there should be several dishes per language. The recipes should be driven by the vocab on the curriculum. The player could possibly prepare a sandwich, although more geographically specific dishes would better satisfy the cultural exposure requirement - garret